Lux version 3.92 I just released a new version of my risk game. It's only a minor version number update, but it still packs a punch. It fixes some bugs and adds a couple things that people have been requesting in the forums.
Sometimes users request crazy things that would be hard to implement and wouldn't add much to the game. Other times they make awesomely excellent suggestions that help improve things for everyone.
One uber-cool user suggestion that I haven't added yet is an 'everyone goes at once' mode. People get new armies at a set time rate and then attack how they want all at the same time.
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