A tiny update Last night I released a small update to Lux. Some people had reported an odd bug in the forum that was easy to track down. I try to not release versions to quickly after one another, but in this case I wanted to solve the bug right away. It would happen in single-player mode, which is the default, so chances are that many new people would encounter it. It's bad business to have that kind of situation out there. So I rectified it quickly.
Hurrah for lean and nimble development!
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