Allies and Enemies: Team Focused Strategy Game I was hoping to do somo work while cloistered in europe without the pervasive (and distracting) internet available to me at home. And I have been able to do some work. I've started to create what will be Sillysoft's second game. The candidate name for it is Allies and Enemies, which I like enough to have registered the domain of.
The game will take some elements from Axis and Allies, but change things to make multiplayer games play better. Instead of waiting in turn while every other player goes, everyone will plan their moves at once, and then they'll all be executed at once. Sort of a cross between A&A and Diplomacy actually.
I almost have a bare bones version of the engine completed (without any networking). So it's still going to be quite a while before it's finished. In the meantime, I'm also working to add another strategy game to the front page of Sillysoft on an affiliate basis. More on that in the future.
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