22 hours of coding

It was no vaganza, but I had fun with my 22 hours spent in the CS labs. By the time our presentation rolled around (8am monday) we had a playable game. Although it wasn't up to the rough and tumble that real computer applications get put through. The professor managed to crash Flakken while playing single player, and when using AIs, and when playing over the network. At least we had some consistency.

Still, I think that our final result was pretty cool. I'll post a executable version in a little while so peoples can try it out. Now I think that I'm going to go to bed.

Posted by dustin on April 21, 2003 with category tags of


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