an updateVersion 3.81 of my online Risk game Lux has been released. Customers had been complaining that 3.8 was more crash prone then earlier versions. So I tried to fix that and some other bugs.
My big push for the new year is going to be finishing the windows version. Step one would have been designing a folder structure for the code that could build both the mac version and the cross-platform version together. I almost did that today, but then I didn't.
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