Lux 3.9 just went out the doorVersion 3.9 of my risk game Lux was just released. It's always a nice feeling when an update goes out. It always causes downloads and registrations to spike for a bit, which is also nice.This is a pretty sizable update, so I am going to try and generate some press for it as well. If you want to help me it's as simple as posting a link to http://sillysoft.net somewhere. After all, we're the media too, right? Changes in this version: - You can now look at your cards while it is another player's turn (only in a networked game). - New commands can be typed into the chat-entry area. /cards, /debug, and /log have been added. - Cards and continent labels move so that they don't overlap each other. - Map files may now specify locations for continent labels. - Themes may now use an image for the foreground that is displayed underneath the country shapes. - If a map file fails to load then some helpful debugging information is displayed. - Three new custom maps are included care of Preacherman. - A number of bugs were also fixed.
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Written by dustin
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