Indie games roundup does Ancient Empires Lux

Ancient Empires Lux was included in GameTunnel's latest indie game roundup. It was ranked 3rd (out of 10 games) with a score of 7.8 and the "silver award." The pull-quote:
"The presentation here is extremely well done, with a polished interface, nice 2D graphics, and included historical notes for each period."
Also, I just found this Ancient Lux review on a Hebrew linux site. I don't know what it says (can you tell me?), but it definitely looks cool.

Posted by dustin on March 14, 2007 with category tags of

4 comments
It says, "this is a map, discovered in an underground cave somewhere near Jerusalem, which marks the burial place of Adam, Eve, and their hitherto-unknown son, Svend."
   comment by James Cameron on March 14, 2007

I'll be honest, I needed a dictionary's help, but here is a rough translation of the review (the actual content starts under the graphic):

The basic idea of the game is tested and fun, no doubt. This game has already been on the shelves as a board game for 20 years. The computer version of this game adds cute graphics (mid nineties style in present day resolution), spirited effects, and computer players. The gameplay is simple and easy to learn (of course, it's hard to imagine how to make gameplay for such a simple game complicated).

With the demo comes three maps out of the many assorted maps in the full version. With each map you're allowed to choose which player to start with from the many players which are not created equally - some have more soldiers, some hold key positions, some have access to to wide open unthreatened spaces that you can conquer. The difficulty level is based on the position you choose and the difficulty level you choose separate from the map.

The computer is not stupid - at the second difficulty level I had to try so many times before I could win the first map with the least challenging player. And after you understand the basic dynamics of the game, a different map demands you understand the key positions and specific dynamics and relative strengths of the map and then plan accordingly. All of this means that the life expectancy of the demo is long enough relative to the time I have to play it that the enjoyment has not left me yet.

In conclusion, if I ever feel like giving myself a little present, andthe demo maps have all run out, it seems to me that the return on my money will be good enough. Of course, the dollar value is less than that of FREE games, but how many times can you play Battle of Wesnoth?
   comment by Gbrowdy (#55) on March 15, 2007

Oh, and bonus - The review is titled: Arm-Chair Imperialist
   comment by Gbrowdy (#55) on March 15, 2007

Thanks Gil.

Screw you James Cameron!
   comment by dustin (#1) on March 15, 2007

   

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